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Heads up Display

on Wed Aug 15, 2018 10:33 am
An HUD (heads up display) is a transparent, graphical dashboard that displays on top of everything else.



HUDs usually display statistics. Think of the dashboard on your car, the on that displays how fast your car is going, how much gas you have left, your engine's temperature, etc.



HUDs do not follow the camera
One aspect of HUDs that's unique is that they don't follow the camera. They always draw at the same place on screen, regardless of whereyou are. Think of them as being this piece of glass that's on top of the game but not part of the game itself.

How can an actor stay at the same place of the scene?
Anchor block

The ability to anchor an actor to the screen was made specifically for creating HUDs. As the name suggests, anchoring an actor makes the actor ignore the
camera, so it always is drawn at the same place on screen.






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Re: Heads up Display

on Thu Aug 23, 2018 12:37 pm
woah! Nice!
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Re: Heads up Display

on Thu Aug 23, 2018 12:54 pm
why my stencil always lag?
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Re: Heads up Display

on Tue Aug 28, 2018 10:28 am
thenextavenger wrote:why my stencil always lag?
Are the actors or objects that you are importing have a huge size?
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Re: Heads up Display

on Tue Aug 28, 2018 10:30 am
12 wrote:
thenextavenger wrote:why my stencil always lag?
Are the actors or objects that you are importing have a huge size?
Or maybe the resolution of your game, is it too big?
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Re: Heads up Display

on Tue Aug 28, 2018 10:31 am
12 wrote:
12 wrote:
thenextavenger wrote:why my stencil always lag?
Are the actors or objects that you are importing have a huge size?
Or maybe the resolution of your game, is it too big?
Or you can check also the behaviors or events that you are using. If they are too big, might as well lessen those because they might cause lags to your stencyl. I hope it will help!
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Re: Heads up Display

on Tue Aug 28, 2018 10:33 am
thegreatunknown wrote:woah! Nice!
I might use this one for my game because it will add some challenge to the user. Thanks!
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Re: Heads up Display

on Tue Aug 28, 2018 12:11 pm
Or there's this crash that displays that "You already used 90%...." something like that. Why is that happening?
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Re: Heads up Display

on Tue Aug 28, 2018 1:04 pm
12 wrote:
thenextavenger wrote:why my stencil always lag?
Are the actors or objects that you are importing have a huge size?
No, I don't think so. Because I used to resize it before importing it to Stencyl.
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Re: Heads up Display

on Tue Aug 28, 2018 1:19 pm
thenextavenger wrote:
12 wrote:
thenextavenger wrote:why my stencil always lag?
Are the actors or objects that you are importing have a huge size?
No, I don't think so. Because I used to resize it before importing it to Stencyl.
Did you check your resolution to your game? Maybe that's too big.
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Re: Heads up Display

on Tue Aug 28, 2018 1:29 pm
Jungkook wrote:Or there's this crash that displays that "You already used 90%...." something like that. Why is that happening?
I searched a solution on that and this might work to you. You need to create a .txt file then save it along to your stencyl works. Go to this link -> community.stencyl.com/index.php?topic=22071.0 and try it for yourself. Hope it helps!
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Re: Heads up Display

on Fri Sep 21, 2018 12:16 pm
Is this free?
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Re: Heads up Display

on Sun Sep 23, 2018 8:41 pm
How to make an Actor "disobey" the camera?
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Re: Heads up Display

on Sun Sep 23, 2018 8:41 pm
is there an alphabet tileset?
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Re: Heads up Display

on Sun Sep 23, 2018 11:04 pm
How to import a tileset?
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Re: Heads up Display

on Sun Sep 23, 2018 11:08 pm
cap_je wrote:Is this free?

The software is available for free, with select publishing options available for purchase. Smile
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Re: Heads up Display

on Tue Sep 25, 2018 1:58 pm
cap_je wrote:Is this free?
Yes it is. Actually, this feature acts like an add-ons to Stencyl.
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Re: Heads up Display

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